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Elysium: Erster Trailer zum neuen Film des District 9-Regisseurs Neill Blomkamp

Elysium. Sony Pictures klotzt, statt zu kleckern. Die Stars Matt Damon und Jodie Foster agieren unter der Führung von Neill Blomkamp. District 9, der erste Science Fiction-Film des Regiseurs, gehört vermutlich zu den intelligentesten Kinounterhaltungen der letzten Jahre. Der neue Trailer wirkt nicht sonderlich außergewöhnlich, aber die Zukunftsvision von Neill Blomkamp, der offenbar auch das Drehbuch verfasste, macht neugierig.

Leider verödet das Genre ansonsten weitestgehend. Blaue Indianer-Avatare, Star Trek Wars und Oblivion mit Tom “Scientology” Cruise rocken nicht wirklich.

Bunt und stumpf sind bedauerlicherweise Trumpf. Hoffen wir das Beste.

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Cyberpunk 2020 is back!

Cyberpunk 2020 (R. Talsorian Games)

Cyberpunk 2020 (R. Talsorian Games)

R. Talsorian Games. Der amerikanische Verlag veröffentlicht Cyberpunk 2020 wieder!

Was soll ich sagen? Die Sechste Welt versprüht billigen Glamour, während das Original von Mike Pondsmith die Leidenschaft für Dark Future weckt.

“You’ve got interface plugs in your wrists, weapons in your arms, lasers in your eyes, bio-chip programs screaming in your brain. You’re wired in, cyberenhanced and solid state as you can take it to the fatal Edge where only the toughest and coolest can go. Because you’re CYBERPUNK.”
- Cyberpunk 2020 slogan

Chummer, klingt dagegen irgendwie ridikül, oder? Für Shadowrunner stehen eben auf Style statt auf Substance …

Die der Urban Cyber-Fairy Tale entsprungenen Elfen, Zwerge, Orks, Straßensamurai, Adepten und Kampfmagier können recht unterhaltsam sein, aber unterm Strich bleiben sie doch nur eine verzerrte Kopie der Ideen aus Cyberpunk (2020), die wieder zurück ins Dungeon führt.

Images: R. Talsorian Games

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Atlantis: The Second Age RPG via Kickstarter

Atlantis: The Second Age (Khepera Publishing)

Atlantis: The Second Age (Khepera Publishing)

Atlantis: The Second Age RPG. Jerry D. Grayson, Eigentümer von Khepera Publishing, veranstaltet einen neuen Kickstarter. Bei seinem Rollenspiel handelt es sich um eine lizenzierte und überarbeitete Neuauflage von Atlantis: The Arcanun (Bard Games).

Das neue Regelsystem beruht auf einem 20-seitigen Würfel und einer kleinen überschaubaren Tabelle. Besonders sympathisch auf der Projektseite des Hellas und Godsend Agenda-Maches gibt es eine umfassende Vorschau des Atlantis: The Second Age RPG.

“Atlantis: The Second Age, a tabletop role-playing game (RPG) of sword and sorcery fantasy.

 

Atlantis: The Second Age – What is it?

 

The draft text can be found HERE.

 

Atlantis is a sword and sorcery game inspired by the works of Fritz Lieber, Michael Moorcock, Robert E. Howard, and Clark Ashton Smith. Atlantis; a strange, wondrous and sometimes horrific antediluvian age where heroes survive by their wits, courage, and strong sword arms.

 

Based on the classic Atlantean Trilogy by Bard Games.

 

Welcome to the world of Atlantis. This is a new role-playing game for a new generation that draws inspiration from the material of the original.

While staying true to the original setting, this all-new game expands upon it with a dynamic magic system, exotic technomantic magical creations, and rules to bring your character’s back-story and drama to life at the table.

 

• Play as a twisted Netherman cannibal, a haughty Atlantean sorcerer, a bestial Anadaman thief, or a mercurial Jinn warrior.
• Face the horrors of the dark isle of Anostos, brave the fighting-pits of Atlantis, and battle Makara on the high seas.
• Uncover ancient conspiracies, cleave demented cultists, and conquer lands unseen by civilized man for a thousand years.
• Rebuild the might of shattered Atlantis, or wipe clean the past and create your own empire from the dust and blood of the lost age.

 

Will you be kingmaker, tyrant, thief, scholar, or slayer?”
Atlantis: The Second Age RPG product description

Images: Khepera Publishing

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Professional MP3 Background Loops for Role-Playing Games via Kickstarter

Professional MP3 Background Loops for Role-Playing Games. Wes Otis bietet über Kickstarter keine Musik im eigentlichen Sinne, sondern Geräuschkulissen an.

Am 01. Mai 2013 endet die mit mindestestens 1000 $ angesetzte Kampagne. Für 20 $ erhalten Unterstützer zunächst 11 10-minütige Hintergründe. 30 weitere Stretch Goals sind vorgesehen.

“Add professional background sound to your table top role-playing game.

 

You’ve set up your dungeon/space map/haunted house. Your players are assembled, ready to dive in and save the world, or at least get some coin. What’s missing? Immersive environmental sounds for the area your players are in. Plate Mail Games is going to change all that. This project’s aim is to make 11 MP3 backgrounds for your role-playing games. Now you can cover up the sound of your refrigerator with a cool dungeon, lab, or battlefield background loop. Below is a complete list of the core MP3s. The first five have been completed and I have put samples below for you to listen to.

 

Each MP3 is 10 minutes long with no distracting sounds to draw your attention away from the game. As much as I love metal music, you will find none of that either. All audio is professionally mixed and can be played at low volume without losing quality. Set the volume that is comfortable for you. The information for each MP3 is fully filled in for easy navigation. GMs can simply create a playlist in their favorite MP3 software on their tablet, laptop, or smart phone and when the players arrive at the area where the background is to be used, the GM hits play.The audio will add a layer of detail to your story that aids in everyone’s imagination.

 

I’m also offering five bonus MP3s, six Kickstarter exclusive MP3s, and 30 Stretch Goal MP3s depending on your pledge level. You could end up with hundreds of minutes of audio to enrich your campaigns. Again, these are listed below. The more people who pledge at the $20 or higher levels, the more Stretch Goal MP3s people will be awarded. Help me spread the word to reach all the goals.”
- Professional MP3 Background Loops for Role-Playing Games product description

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Arena Rex: Gladiator Combat in a Mythic Age via Kickstarter

Arena Rex: TOP: Urbicus by Valentin Zak - MIDDLE: Micon by Valentin Zak - BOTTOM: Noxius by Benoit Cauchies (Red Republic Games)

Arena Rex: TOP: Urbicus by Valentin Zak – MIDDLE: Micon by Valentin Zak – BOTTOM: Noxius by Benoit Cauchies (Red Republic Games)

Arena Rex: Gladiator Combat in a Mythic Age. Salve, Freunde, Römer und Mitbürger. Die Todgeweihten grüßen euch und die fantastischen Spiele von Red Republic Games bedürfen eurer Unterstützung.

Bis zum 21. April 2013 benötigt das Fantasy-Gladiatorenspiel mit 35mm-Miniaturen 20.000 $.

“Gladiator miniatures and an arena skirmish game in a world where history, myth, and legend intersect.

 

Arena Rex is a line of high-quality, 35mm resin miniatures and an engaging skirmish game for 2 or more players. The world of Arena Rex is historically inspired, mythic in scope and legendary in proportion. Join us in bringing that world to life.

 

The Miniatures:

 

The miniatures we are creating are the heart of Arena Rex. At its core, this project is a way to get a line of exceptional gladiator miniatures out into the world. Every Arena Rex mini is a work of art, handmade by extraordinarily skilled artisans. We have some of the best sculptors in the world working on our models, and we put in a lot of effort to make sure they have what they need to capture the character of each piece. We then cast the sculpts in resin for a high-fidelity replica of the original.

 

Resin is the perfect medium for painters and collectors alike. Painters will love the detail captured on the models, and everyone else will appreciate how stunning our resin is in its natural state.

 

Currently, we have several minis on sculptors’ tables. We’ll share them as they are completed. The purpose of this campaign is to fund the expansion of our miniatures line before the game launches.

 

Character poses in concept art may be altered when they are translated from 2D to 3D.

Arena Rex is not affiliated with the other games or miniature lines listed above. Their models only appear here as a demonstration of scale. Aquila is on a 30mm base.

 

The Game:

 

If the miniatures are the heart that drives Arena Rex, our game system is the body, giving them added structure and purpose. With streamlined and innovative mechanics, Arena Rex is surprisingly simple to pick up and play, but still provides meaningful choices and is a lot of fun. The game’s mechanics have been completed and polished. Right now we are completing final balancing of our individual gladiators. The summer playtest will allow backers at the Ludus level and higher to preview the full version of the game and provide feedback on clarity of rules text and any final rule tweaks.

 

A skirmish-style game with a low model count is a natural fit for gladiatorial arenas. It also allows us to work in more interesting characters and mechanics without worrying about game play becoming too unwieldy. It’s easy to get into Arena Rex — three models per side is an excellent a starting point.

 

The World:

 

The world and setting are the soul of Arena Rex: those things which give it character and identity. The rumor and superstition that are pervasive through accounts of the ancient world have been writ large in Arena Rex, and a keen sense of wonder is a key element that we wanted to include in the world. Inspired by the most exciting eras of antiquity, we have taken some anachronistic liberties and changed some key historical points to create a world that is both familiar and incredible.

 

The Roman Republic endures on the shores of the Mediterranean, while across the Alps, the Gallo-Roman Empire holds sway. The kingdom of Aegyptus is a tributary of the Roman Republic and ruled directly by an Antonian king and Ptolemaic queen. The Atlantic is not the barrier it once was, and men from the twilight lands of the north and natives of the far west join in commerce and warfare. The year is 1253 AUC and this is not the world you know.”

- Arena Rex: Gladiator Combat in a Mythic Age product description

Images: Red Republic Games

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Game of Thrones 3: “Dark Wings, Dark Words” Teaser

Game of Thrones. Morgen setzt HBO zumindest in den Vereinigten Staaten die Fantasy-Serie fort.
Die zweite Folge “Dark Wings, Dark Words” (s03e01) schreibt ein weiteres Kapitel der Geschichte der Sieben Königslande.

Lady Olenna Tyrell naht. Ob Left und Right den Cast bereichern?

Season 4 wurde übrigens vor Kurzem bestätigt.

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Fudge it! Fudge Dice Infusion via Kickstarter

Fudge it! Fudge Dice Infusion. Rustyn Sa bringt ein wenig Glamour in die Welt von Fudge und damit auch Fate, welches auf dem Freeform Universal Do-it-yourself Gaming Engine von Steffan O’Sullivan aus dem Jahre 1995 beruht.

Ein paar transparente und farbige Würfel fehlen der wachsenden Fangemeinde zum Plusminusglück. Bis zum 1. Mai 2013 benötigt die Würfelmacherin 7950 $.

“Add bling to your bag with the simple elegance of translucent FATE dice.

 

Fudge Dice – What are they good for?

 

Fate games use Fudge Dice. Even before the smashing success of Fate Core, it was difficult to find Fudge Dice. It’s particularly difficult to find attractive Fudge Dice. We are going to change that.

 

There are tons of great FATE based games including:

What you’re getting

 

The dice are 16 mm, with rounded corners and come in different colors, with white markings. The first two colors are the ever popular red and blue, and after we meet our initial goal we will set up a link so our backers can choose the third color. Each set includes four dice and a small velvet drawstring bag.”
- Fudge it! Fudge Dice Infusion product description

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Origins Awards Nominees announced for 2013

The Academy of Adventure Gaming Arts and Design Announces 2013 Origins Awards Nominees. Der deutsche Spielepreis trifft so manche fragwürdige Entscheidung und mit dem befremdlichen hinter verschlossenen Türen verliehnen Publikumspreis der RPC beschäftige ich mich nicht weiter.
Wurde schon besser veräppelt.

Hier die leicht kommentierte Auswahl der GAMA:

Best Roleplaying Game
Iron Kingdoms Full Metal Fantasy RPG Core Rules – Privateer Press [Oh, nein. Bitte nicht!]
Marvel Heroic Roleplaying Basic Games – Margaret Weis Productions [Hm, Superhelden? System soll nett sein]
Monsterhearts – Buried Without Ceremony [Nice]
Nights of the Crusades – Aetheric Dreams
Primeval RPG – Cubicle 7 Entertainment Ltd.

Best Roleplaying Supplement
Marvel Heroic Roleplaying Civil War Essentials Edition Event Book – Margaret Weis Productions
Menzoberranzan: City of Intrigue – Wizards of the Coast
Mutants & Masterminds: Threat Report – Green Ronin
Rimward: The Outer System – Posthuman Studios [Nö...]
The Mythos Dossiers – Cubicle 7 Entertainment

Best Board Game
Hot Rod Creeps – Cryptozoic
Kingdom Builder – Queen Games
Lords of Waterdeep – Wizards of the Coast [Cool!]
Mage Knight – WizKids
Mage Wars – Arcane Wonder

Best Collectible Card Games
Card Fight! Vanguard Breaker of Limits – Bushiroad
Kaijudo: Rise of the Duel Masters – Wizards of the Coast
Legend of the 5 Rings: Embers of War – AEG
World of Warcraft: War of the Ancients – Cryptozoic
Yu-Gi-Oh! Battlepacks – Konami

Best Traditional Card Game
Doctor Who the Card Game – Cubicle 7 Entertainment/Treefrog Games
Legendary – Upper Deck
Locke & Key – Cryptozoic [Comic, hat viele Fans. Mir gefiel es nicht.]
Penny Arcade: Rumble in R’lyeh – Cryptozoic
Smash Up – AEG

Best Family, Party or Children’s Game
Catan Junior – Mayfair Games
Escape: The Curse of the Temple – Queen Games
Love Letter – AEG
Once Upon A Time 3rd Edition – Atlas Games [Taucht immer wieder auf. Fein!]
Quarriors! Dice Building Game – WizKids Games

Best Gaming Accessory
Castle Panic: The Wizard’s Tower – Fireside Games
Dungeon Tiles: Castle Grimstead – Wizards of the Coast
Metal Steampunk Dice Set – Q Workshop
Pathfinder Battles Miniatures: Rise of the Runelords – WizKids games [Doofes Spiel, tolle Puppen]
Pathfinder Serpent’s Skull Dice Set – Q Workshop

Best Miniatures Rules
Dungeon Command: Curse of Undeath – Wizards of the Coast
Heavy Gear Blitz! Perfect Storm: The NuCoal Field Guide – Dream Pod 9
The Battlefield: Miniature Modern Warfare – Bombshell Games/Brent Spivey
The Hobbit: An Unexpected Journey Campaign Starter Set – WizKids Games
WARMACHINE: Colossus – Privateer Press

Best Historical Miniature Figure/Line
Ancient Greeks – Victrix Ltd
Austrian Napoleonic Infantry – Perry Miniatures
Early Imperial Romans – Aventine Miniatures
Early War Polish WWII – Forged In Battle
German BP44 Armored Train – Battlefront Miniatures

Best Historical Board Game
1812: The Invasion of Canada – Academy Games
Andean Abyss – GMT [Wollte ich spielen, klappte nicht. Abgefahrene Regeln. Sicher spannend]
Clash of Wills – Mayfair Games
Frontline General: Spearpoint 1943 Village and Defensive Line Map Expansion – Collins Epic War Games
Samurai Battles – Zvezda

Best Historical Miniature Rules Supplement
Bolt Action: Armies of Germany – Osprey Publishing/Warlord Games
Clash of Empires: Age of Ravens – Great Escape Games
Flames of War: Nuts – Battlefront Miniatures
Hail Caesar Army Lists: Late Antiquity to Early Medieval – Warlord Games
SAGA: Raven’s Shadow – Gripping Beast/Studio Tomahawk

Best Historical Miniature Rules
Brink of Battle: Skirmish Gaming Through the Ages – Strategic Elite
Bolt Action: WWII Wargaming Rules – Osprey Publishing/Warlord Games
Deus Vault – Fireforge Games
Flames of War: Open Fire! – Battlefront Miniatures
Mad Dogs With Guns – Pulp Action Library

Best Miniature Figure Line
The Aberration (Carnevale: The Miniature Game) – Vesper-On Games
Marvel HeroClix: Galactic Guardians – WizKids Games
Mountain King (Trollbloods Gargantuan) – Privateer Press
Radru-Rashaar (Carnevale: The Miniature Game) – Vesper-On Games
Trontek 29ers Corporation Team – Mantic Games

Best Game-Related Publication
Death’s Heretic – Paizo Publishing, LLC
Battletech: Weapons Free – Catalyst Game Labs [Mecha not Mech, you ...]
Time Traveled Tales – GAMA
Eighth Day Genesis: A World Building Codex – Alliteration Ink
Never Unprepared: The Complete Game Master’s Guide to Session Prep – Engine Publishing [Schick]

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Star Wars: Edge of the Empire erscheint voraussichtlich Juli

Fantasy Flight Games. Der amerikanische Hersteller verschiebt die Veröffentlichung seines Star Wars-Rollenspiels, d. h. das Star Wars: Edge of the Empire Core Rulebook, die Roleplay Dice und das Game Master’s Kit erscheinen wohl erst in der ersten Juliwoche.

Die Macht war wohl nicht so ganz mit dem 448-seitigen Hardcover über Schmuggler in einer weit, weit entfernten Galaxie. Vermutlich ist sie verärgert, weil es keine Regel für Jedis geben wird.

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Edara: A Steampunk Renaissance Tabletop RPG via Kickstarter

Edara: A Steampunk Renaissance Tabletop RPG. Ryan Schoon und die neue Spielefirma Caelestis Designs bereichern die rollenspielende Kickstarterwelt mit einer Eigenentwicklung.
Es handelt sich um einen Stilmix aus Fantasy, Steampunk und Renaissance. Menschen, Elfen, Zwerge, Dampfmaschinen, Luftschiffe, religiöse Konflikte (etc.) und ein auf einem 12-seitigen Würfel basierendes Spielsystem sind die wesentlichen Kernmerkmale des Projekts.

Bis zum 01. Mai 2013 benötigt das Team 7500 $.

“A serialized pen & paper RPG set in a magical world where a Steampunk Renaissance is pitting Science against Religion.

 

Edara: A Serialized Role-Playing Game

 

Our goal for Edara is to make a serialized role-playing game that is both incredibly fun to play and incredibly fun to talk about. In today’s world of social networks and social gaming, everyone seems to crave that social component. With a serialized game, we will deliver that. Edara: A Steampunk Renaissance will deliver a central story to all of its players. No matter what characters you are playing, what level you have achieved, or what extra adventures your Game Master takes you on, everyone who follows the published adventure modules will be moving through the story at the same place. The same excitement at seeing a new episode of your favorite television show or reading a new entry into your favorite series of novels will be present after finishing one of the published Edara adventures. Social media will then become an outlet for fellow fans to gather together and discuss how their missions played out, attempt to unveil the mysterious machinations occurring behind the scenes, and share tips and strategies on developing characters. We will help organize these discussions with official Edara forums and pages across all networking sites, as well as organizing Edara “Mission Days” at local game stores across America where your performance will be tracked and compared to other players across the nation. Supplementing these adventures will be planned novels, comic books, and even animated webisodes that will bring new depth to the story.

 

What is the Steampunk Renaissance?

 

The Steampunk Renaissance describes the cultural movement currently happening in Edara. For the past few centuries, Edara has been steeped in violence. Religious leaders from both the Black and White Bands believed their Primarchs to be at war and carried that spiritual battle to the physical fields of Edara. This lead to closed borders, division between the mortal races, and an air of tension that lasted for hundreds of years.

 

With the discovery of Steam Technology, all of this changed. Suddenly, there was hope. Green Band Inventors and Red Band Engineers went to work harnessing that power and creating Gadgets that make life easier. Roadways were built to connect cities that had never been connected. The first Cross-Realm railroad has been completed and steam powered Zeppelins roams the skies. The world is smaller than ever. This allows for an exchange of ideas and culture that had long since been forgotten. Now the focus is on the inventors, artists, and musicians who are slowly removing the blanket of fear from Edara. The world is ripe for travels and adventures. Edara is open once again.

 

The System

 

Edara uses a brand new game system developed by Caelstis Designs. The entire game can be played using only one twelve-sided die per player. This is to make the game simple for new players, and also to drive the idea that Edara is, first and foremost, a  game focused on role playing. Skill based solutions and creative role playing will often benefit you more than flat out combat. The die is there to determine if actions succeed or not, and to help give a framework for skill checks and combat.

 

When combat does occur, the D12 system that we have developed calls for creative solutions and strategic movements as opposed to lucky die rolls. The way to succeed in combat and devastate your enemies is by maximizing your Action Points (a set amount of points that must be divided among your actions each turn), working together to Engage and Overwhelm your targets (which keeps them off balance and allows you to press your advantage) and choosing the correct attack for the situation. Attacks are made via a strengths vs weakness system where the type of attack you are making has a better chance to succeed against certain types of opponents. You wouldn’t want to attack a giant troll in full scale-male with a rapier. That situation would instead call for a devastating magical attack, or a piercing bullet that can penetrate the armor.”
- Edara: A Steampunk Renaissance Tabletop RPG product description

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