Favourite RPG Writer?
Croc for In Nomine Satanis/Magna Veritas (Siroz (French original version), Truant Verlag (German)). This is still one of the smartest games I’ve ever read and played.
Heaven („Good“) against Hell („Evil“). One of the primal conflicts in storytelling and on earth in a cynical, sarcastic and violent roleplaying game. More than once our laughter stuck a in our throats when we played the (un-)heavenly host. The divine powers are often allied with Nazi skinheads who fight punks and their befriended demonic forces. We played Greg Costikyan’s Paranoia RPG (West End Games) a few times and it never really worked for us. „The computer is your friend.“ and „Happiness is mandatory.“ are strong dystopian memes, but playing In Nomine Satanis/Magna Veritas is my opinion more satisfying. Reading both games offers a lot of ‚real world‘ thought-provoking impulses. They are more than ‚just funny‘.
By the way: A few month ago, a successful crowdfunding campaign provided the budget for an upcoming new French edition, called INS/MV : Génération Perdue (Raise Dead Éditions). I hope for a English or German translation.
Mike Pondsmith for Cyberpunk 2013/Cyberpunk 2020 and Castle Falkenstein (all R. Talsorian Games). We left the dungeons with the black box in our hands. He put the Punk (TM) into roleplaying. GDW’s Space: 1889 and Marcus L. Rowland’s Forgotten Futures (1993) might be older, but Castle Falkenstein (1994) was the first Steampunk RPG I was really interested in.
Ken St. Andre – Tunnels & Trolls RPG (Flying Buffalo, Fantasy Productions)
Robin D. Laws – Feng Shui RPG (Daedalus Entertainment, Atlas Games)
John Tynes & Greg Stolze – Unknown Armies RPG (Atlas Games)
The crew (Thomas Finn, Steffen Schütte, etc.) of the German Zauberzeit magazine (Citadel oder Laurin Verlag) – some articles and adventures were really great at that time.
Autocratik’s answer:Weitere interessante Artikel?
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